About Me.
Hello! My name is James and I'm currently a full-time worker as well as a part-time college student! I'm majoring in game art and animation. In the future I hope to be an indie game developer, or maybe work as a character artist. I've loved art since I was a kid, and it's still a huge passion for me. I hope that I continue to improve and make my family proud!
Education
September 2022-Current
University of Advancing Technology
In my major I've been learning to do quite a few things. I've learned how to sculpt and animate in maya and 3ds max, how to make vector art, and have even made a small prototype for my own video game! I haven't been in this school for very long, but this will hopefully become a larger entry in the future.
Objectives
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Prototype and complete original games for multiple platforms following the full game production pipeline.
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Create and implement game elements, systems, and play mechanics using industry-standard tools, techniques, and production methods, including art or scripting/programming applications.
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Demonstrate effective game design practices and techniques within the project scope and context such as genre, style, platform, and audience.
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Demonstrate the ability to evaluate game designs for a variety of game play mechanics, game applications, and game genres.
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Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills.
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Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.